Server Hosting Guide
Suggested way on how to set up a server.
Last updated
Suggested way on how to set up a server.
Last updated
Important: This guide doesn't cover the usage of essential mod or using free hosting.
Command List:
/island create - Creates a new island.
/island invite (player name) - Lets you invite a player to your island.
/island join or leave - Allows the player to join or leave islands
/sethome - Sets "home" on a place you are standing on.
/home - Teleports the player to a destination marked a "home".
Option 1:
Download the modpack instantly by using Bisects Hosting control panel.
Option 2:
Download server files from the curseforge.
Keep in mind that in order for any config changes to take place, you MUST restart the server!
World not generating as skyblock:
-In this case, we have to make sure that "level-type=voidworld" is inside the server properties file. Some hostings automatically wipe this setting when you install the pack.
Players cannot freely teleport to other islands and get teleported back to their own:
-In this case we have to make sure "protectionBuildRange=0", you can find this setting in the voidislandcontrol.cfg.
Players cannot join the server.
-You have to ensure you are on the same modpack version as you set onto the server; additionally, any extra added content to your instance has to either be added to the server or deleted from you instance. This is not the case for client-side mods which can be added just to your instance.
Players cannot fly on the server.
-"Allow Flight" has to be set to "true" in the server properties.
Players cannotbuild or break blocks on the server.
-This is a rare instance when the default island generates around the original spawn point of the world; to fix this, you will have to decrease the "Spawn Protection" in server properties.
You can search for more server-related issues in the "FAQ" section.
General
-Ensure your server has at atleast around 6-7 GB of RAM minimum. This number is strongly dependent on the number of active players at once on the server.
-Try to not force-load too many chunks using FTBUtilities; each player should chunk-load 10 chunks at max.
-Regular backups or automated backups are encouraged.
-Keep the render distance at a lower number. I recommend around 8-12 chunk view.
-If you are using plugins or extra mods, sometimes there might be no guarantee that they will be compatible or won't cause issues. I recommend testing things beforehand if you wish to include custom content.
Gameplay
-Excenssive abuse of watch of flowing time can cause lag spikes on the server; each player shouldn't have more than 10 watches of flowing time active at once.
-Excenssive usage of Ender IO spawners: they can be used, but a player should ensure that the mobs get killed as quickly as possible.
When you have the server succesfully setup you can add some extra things if you wish.
Add useful mods
Project E Teams: -Adds an option to share EMC with players. LINK:
AI Improvements: -Optimises mobs so they don’t cause huge performance issus if big mob farms are present on the server. LINK: